In this training, participants will understand how building
an emotionally safe community of peers and adults is essential for youth to
develop as individuals within a group. In this fun interactive training, you
will practice activities that help youth feel a sense of belonging and increase
participation and learning in your program.
Upon successful completion of this training, the
participant will earn 1.5 clock hours (.2 CEUs) of training.
Training Objectives:
Participants will:
- Compare and contrast icebreakers,
energizers, name games and bonding games.
- Demonstrate ways to provide youth
with opportunities to develop a sense of belonging.
Core Knowledge, Skills and
Competencies Addressed (CKSCs)
Relationships and Interactions with Children and Youth
Enhancing Group Experiences
Identify - D. Identifies
child/youth abilities and corresponding positive guidance techniques to support
successful group experiences.
Apply - C. Plans
and guides group activities to teach children and youth cooperation and
collaboration.
Equity and Inclusion
Culturally
Responsive Practice
Apply - A.
Designs and executes program activities and routines that build on children and
youth’s cultural context.
Primary QIS Scales Addressed:
I-Safe Environment
I-E Creating Safe Spaces
I-E-1. Foster positive emotional climate.
I-E-2. Convey warmth and respect.
I-E-6. Show active inclusion.
III- Interactive
Environment
III-K- Sense of Belonging
III-K-1- Opportunities for young people to get to know each other.
III-N- Cultivating
Empathy
III-N-1- Structure activities for sharing and listening.